This year's theme is "current" so I decided to take a current issue (ocean pollution) and turn it into a playable game. This game takes place in the ocean where a lone scuba diver navigates a series of underwater caves trying to find a hidden monster made out of plastic bottles to hopefully figure out how to get rid of it. The goal of the game is to find the monster without getting lost and get to the end. There's no real end to the game because of the fact that there is still trash being dumped into the ocean today and it is still a massive issue that needs to be taken care of.  It also shows that just finding the problem won't solve the problem at hand. Even though finding all of the trash in the ocean may prove to be an incredibly difficult task we still have to take action to get rid of it. 

StatusReleased
PlatformsHTML5
Authorjaydenpang
Made withUnity

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